The Archive · 1891

KHANHOO: A NEW CARD GAME

Asits name implies, Khanhov is a Chinese game, and being Chinese, it is hardly nece sary to remark that it is not new, It now, however, presented fur the first time in an English dress, having been brought out by Messrs. Goodall & Son, the well-known card makers. The adapter is Mr. W. H, Wilkinson, B.A., who has written 8 book of instructs his preface Mr, parks that itis surprising that no Westerner has so far taken the trouble to enquire whether among the Chinese card games there were june worth the playing. 'To this task Mr. Wilkinson has applied hi id has mastered F'han-hoo, which is universally popular and with Tenquew divides the honour of being the national card game of China, Who invented it no ove kno' It must be at least as old as Tenquew, and Tenquew was played in ite present form as early certain ly ws 1130 A.D., for in that year the Emperor Kao Teung himself revised its rules and published an thorised edition for the information of his subjects.

The principle of the game somewhat resembles that of whiskey poker, the cards being used to form in exchange with other cards on the table certain combinati The number of cards forming a hund i however, three times the number of poker hand, each player fifteen, 2 and the object is to fill by discarding and taking up one card at a time. A hand full when it consists of nothing but tricks, the following combinations forming tricks, each of separate value:—Sequence, aces, triplet, royal flush, court tricks, and Khanhoo. The player who fret fills scores 5 in addition to the sui of his tricks. At the close of the game, which may be 60 or any other number upon, the players poy or receive te idocene tetwoas toast scores.

The game is adapted for any number of players. With two, three or four players, two packs of cards are used; with five or more, four packs. The pack consiste of only three suits, hearts, clubs, and diamonds, counting from ace up to 9. The King, Queen, and Knave belong to no suit, but There addition a Joker, the most combine with other cards to form tricks.

valuable card in the pack, since it may be called anything the player likes.

Text read from the printed page and cleaned; old type leaves the occasional error.

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